Red Valley
Overview
Red Valley is a timed Fame Dungeon used to obtain the Level 50 Fame armor set, daily Fame, accessories, Lucky Hats, and Level 7 Colored Elda Stones.
Each nation enters its own version of Red Valley, but players fight monsters and bosses belonging to the opposing nation:
- Rain characters fight Millena monsters and bosses.
- Millena characters fight Rain monsters and bosses.
The Fame armor obtained here is an important progression set and is designed to remain useful through later enhancements.
At a Glance
| Category | Information |
|---|---|
| Recommended Level | 51+ |
| Monster Level | 60 |
| Duration | 45 minutes |
| Party Size | Any size, including solo |
| Entry Requirement | None |
| Quest Requirement | Level 51 |
| Daily Quests | Yes |
| Primary Rewards | Fame armor, daily Fame, accessories, Lucky Hats, Level 7 Colored Elda Stones |
Why Farm Red Valley?
Red Valley is important for two main reasons:
- It provides the Level 50 Fame armor set.
- Its daily quests provide a reliable source of Fame.
The Fame armor is designed to progress through enhancements and remains relevant throughout Cap 80. Completing the set is therefore worth prioritizing.
Additional notable rewards include:
- Ring of the Sun
- Necklace of the Moonlight
- Lucky Hats
- Level 7 Colored Elda Stones
- Full Potion (S)
Entry
The dungeon is entered through a portal in the nation town:
- Rain: Jede
- Millena: Haku
There is no entry requirement. However, the Fame quests require Level 51, and lower-level players cannot effectively hit the Level 60 monsters.
Any party size may enter, including solo players.
Dungeon Timer
The dungeon has a 45-minute time limit.
The Fame quests also have a 45-minute time limit. If the timer expires:
- Players are removed from the dungeon.
- The active dungeon quests fail.
- The dungeon must be restarted from the beginning.
> Tip: Accept all three Fame quests before entering so every objective can be completed during the same run.
Guard Mechanic
Red Valley provides friendly guards that support the players inside the dungeon.
- The first guard spawns at the entrance portal one minute after entering.
- The guard attacks dungeon monsters.
- The guard follows players through the map.
- A new guard spawns every nine minutes.
- Guards can die while fighting.
Over time, several guards may gather and assist the party, provided they survive.
The guards are especially helpful for weaker or smaller groups, but players should not rely on them surviving every fight.
Fame Quests
Quest 1 — Regular Monsters
Defeat 15 of each of the three required monster types.
Rain Characters
Rain characters fight Millena monsters:
- Millena Scout
- Millena Outpost
- Millena Regular Army
Millena Characters
Millena characters fight Rain monsters:
- Rain Scout
- Rain Cleric
- Rain Missionary
Quest 2 — Stronger Monsters
Defeat 10 of each of the three required monster types.
Rain Characters
Rain characters fight Millena monsters:
- Millena Guard
- Millena Sentinel
- Millena Guardsman
Millena Characters
Millena characters fight Rain monsters:
- Rain Guard
- Rain Preacher
- Rain Guardsman
Common Regular-Monster Drops
All regular monsters share the same important common drops:
- Level 7 Colored Elda Stones
- Full Potion (S)
Minor materials, energies, mastery items, pearls, pearl powders, and soul items are intentionally omitted from this guide.
Quest 3 — Bosses
Defeat all four bosses belonging to the opposing nation.
Each boss drops a specific Fame armor part. The final two bosses can additionally drop accessories and Lucky Hats.
Bosses for Rain Characters
Rain characters fight the Millena bosses.
Julia Karart
Unique Drops
- Life Silvermoon Shoes
- Life Marate Shoes
- Life Silvermoon Priest Shoes
Agripina Cube
Unique Drops
- Life Silvermoon Gloves
- Life Marate Gloves
- Life Silvermoon Priest Gloves
Aran Garant
Unique Drops
- Life Silvermoon Garb (Bottom)
- Life Marate Garb (Bottom)
- Life Silvermoon Priest Garb (Bottom)
- Necklace of the Moonlight
- Lucky Hat R +1
Caesar Ace
Unique Drops
- Life Silvermoon Garb (Top)
- Life Marate Garb (Top)
- Life Silvermoon Priest Garb (Top)
- Necklace of the Moonlight
- Lucky Hat R +1
Bosses for Millena Characters
Millena characters fight the Rain bosses.
Shine Everlin
Unique Drops
- Life Saper Boots (Light)
- Life Saper Boots (Middle)
- Life Saper Boots (Heavy)
Aerine Elsid
Unique Drops
- Life Saper Gauntlets (Light)
- Life Saper Gauntlets (Middle)
- Life Saper Gauntlets (Heavy)
Albert Dewalken
Unique Drops
- Life Saper Bottom (Light)
- Life Saper Bottom (Middle)
- Life Saper Bottom (Heavy)
- Ring of the Sun
- Lucky Hat M +1
Isys Macnire
Unique Drops
- Life Saper Top (Light)
- Life Saper Top (Middle)
- Life Saper Top (Heavy)
- Ring of the Sun
- Lucky Hat M +1
Common Boss Drops
In addition to their unique rewards, the bosses can drop:
- Level 7 Colored Elda Stones
- Full Potion (S)
Minor materials, energies, mastery items, pearls, pearl powders, and soul items are intentionally omitted.
Fame Rewards
At Cap 80, the Fame reward depends on the character's current Fame:
| Current Fame | Reward for all three quests |
|---|---|
| Below 30,000 | 3,000 Fame |
| Below 60,000 | 2,500 Fame |
| Below 100,000 | 2,000 Fame |
The quests cost a small amount of Eld to accept.
At later caps, Red Valley remains relevant as a repeatable source of Fame, even when its equipment is no longer the main progression reward.
Tips
- Accept all three Fame quests before entering.
- Remember that your character fights the opposing nation's monsters and bosses.
- Stay close enough to the guards for them to follow and assist you.
- Guards can die, so do not treat them as permanent protection.
- Keep track of the 45-minute timer.
- Prioritize completing the full Fame set.
- Enhance the Fame set rather than treating it as temporary equipment.
Related Guides
- Guide route: Chimera Online Guide Route
- Before this: Chimera Online Leveling Guide — Level 45–60
- Continue with: Radonas & Gigantitamul Guide, Chimera Online Leveling Guide — Level 61–70
- Also useful: Red Valley Progression Guide, Complete Red Valley Armor Guide, Dungeon Progression Index
