Autumn / Halloween 2026 Event Guide
Overview
The Autumn / Halloween 2026 event combines world hunting, Haunted monsters, repeatable Hunt Orders, personal progression, and a server-wide community progression meter.
You can progress through several activities instead of relying on one daily quest or one rare drop. Daily Hunt Order rewards reset, but the main personal progression is cumulative for the full event.
Event Schedule
All event dates use UTC.
- Event earning begins on October 1, 2026 at 00:00 UTC.
- Phase 2 begins on October 20, 2026 at 00:00 UTC.
- Event earning ends on November 15, 2026 at 00:00 UTC. November 14 is the final full earning day.
- Reward redemption remains available until December 2, 2026 at 00:00 UTC. December 1 is the final full redemption day.
After the earning period ends, new Autumn progression can no longer be earned. Use the redemption period to spend remaining event currency and collect any remaining event rewards.
What To Do During The Event
The main event activities are:
- Hunt Autumn Chimeraents around the world.
- Fight scheduled Darkness Chimeraents and Pumpkin bosses.
- Look for naturally spawned Haunted monsters.
- Use Hauntification to create additional Haunted challenges.
- Complete the automatically assigned Autumn Hunt Orders.
- Build your 10,000-point personal Autumn progression.
- Contribute to the shared 1,000,000-point community progression.
- Exchange and spend event currency through Pumpkin Jack and the available event shops.
Progress earned for your personal Autumn progression also contributes to the community progression.
Pumpkin Jack And Event Currency
Pumpkin Jack is the main Autumn event NPC.
Autumn Hunt Orders are assigned automatically. You do not need to buy or manually accept a new Hunt Order from Jack.
After completing the objective of a visible Hunt Order, return to Pumpkin Jack to turn it in. The next stage or repeat version is then made available automatically. If you have an active Quest Pass, a completed Autumn Hunt Order is turned in automatically and the next stage becomes active immediately.
MOOB remains an important Autumn event currency source. Haunted monsters and Autumn event enemies can provide MOOB, and Pumpkin Jack provides the event exchange route into EVENTCOIN.
EVENTCOIN is also included in every personal progression milestone package.
Autumn World Monsters
Autumn Chimeraents
Autumn Chimeraents are the regular event monsters found across eligible world maps.
- Four Autumn Chimeraent variants are used by the event.
- Eligible maps receive a group of Autumn Chimeraents.
- Their normal respawn cycle is 10 minutes.
- Their Autumn currency drop is chance-based and is not guaranteed on every kill.
- Autumn Chimeraent kills also advance the Chimeraent Hunt Order.
Scheduled Autumn Bosses
The event has a scheduled boss opportunity every 10 minutes while event earning is active.
The six-slot cycle changes with the event phase:
- during Phase 1, all six scheduled opportunities are Darkness Chimeraents;
- during Phase 2, five opportunities are Darkness Chimeraents and one is a Pumpkin boss.
Normal-character maps and event-character maps maintain separate Autumn random-boss populations. Each population can have up to 12 active random bosses. Darkness Chimeraents may exist multiple times at once, including on the same map, but every active Darkness still counts toward that population limit.
Scheduled Autumn bosses do not spawn in Millena Town or Rain Town. Event-character scheduled spawns also use only maps that have a valid event-character instance.
Darkness Chimeraents provide a five-MOOB Autumn reward through their eligible participation reward path. On event characters, the special Darkness drop starts from a 0.5% base chance and normal drop-rate modifiers can increase that chance.
Roaming Autumn bosses use a 30-minute active lifetime. A Darkness Chimeraent that reaches the roaming timeout can leave active boss tracking while remaining in the world until it is killed.
Pumpkin bosses are Phase-2-only, including Pumpkin Spawn Cards. Pumpkin bosses use their normal boss-grade reward behavior and keep their normal loot. A Pumpkin boss has a hard maximum lifetime of 30 minutes and is then removed.
There are three Pumpkin boss variants. All three count for Pumpkin Watch.
Pumpkin Boss Participation Rewards
Autumn Pumpkin bosses use the Boss Activity reward system instead of the legacy single-owner boss-drop path.
- Eligible recent participants are treated together as one virtual reward party.
- Every eligible participant receives party-style drops, Autumn quest progress, and shared boss EXP.
- Reward claims are restricted to one eligible character per hardware ID.
- AFK state 1 remains a grace state. Players are excluded from activity rewards from AFK state 2 onward.
- Bot counters 1-9 remain grace states. Activity rewards are excluded from bot counter 10 onward.
- One random eligible participant/group is the base owner. Each Pumpkin boss grade adds one additional owner slot.
- A real party can occupy at most one owner slot, so party members cannot multiply owner-only rewards.
- Owner-only and bonus-drop rewards use the same selected owner groups.
- On event-character maps, Pumpkin boss EXP follows the existing event-boss EXP scaling and is divided by 10 before normal party distribution.
Haunted Monsters
Eligible ordinary monsters have a 10% chance on a natural respawn to become Haunted while the event is active.
A Haunted monster receives one of three variants. The variant is visible on the monster and changes how it fights.
Haunted Stronger
Haunted Stronger monsters:
- use a red Haunted glow;
- appear about 10% larger;
- deal 10% more PvE attack and magic damage.
Haunted Healthier
Haunted Healthier monsters:
- use a green Haunted glow;
- appear about 10% larger;
- have 20% more maximum HP;
- also receive the matching increased HP regeneration.
Haunted Faster
Haunted Faster monsters:
- use a blue Haunted glow;
- appear about 15% smaller;
- move faster;
- attack faster.
The Faster variant changes the monster's movement and attack timing rather than giving it additional damage or HP.
Rewards For Killing Haunted Monsters
All three Haunted variants give the same additional event benefits.
A Haunted monster provides:
- +20% EXP;
- +20% ELD;
- +20% drop rate;
- one MOOB through the eligible solo or party reward path;
- progress for the automatic Haunted-kill event progression.
The extra EXP, ELD, and drop-rate benefit applies because the monster is Haunted, regardless of whether it became Haunted naturally or was created through Hauntification.
Automatic Haunted-Kill Progress
Haunted kills have their own automatic daily progression. You do not need to turn this progress in at Pumpkin Jack.
Each day:
- the first 5 Haunted kills give 5 personal Autumn progression points each, for 25 points total;
- the next 10 Haunted kills give 3 points each, for another 30 points total;
- after those 15 kills, every additional group of 5 Haunted kills gives 1 progression point.
The high-value Haunted-kill tiers reset each day. Your main Autumn progression total does not reset.
Hauntification
Autumn Hauntification lets you deliberately create an additional Haunted monster from a selected living monster.
Hauntification does not replace or transform the selected monster. It creates one additional Haunted copy of it.
Rules:
- Select a living monster before using Hauntification.
- The created copy receives a random Stronger, Healthier, or Faster Haunted variant.
- The original monster remains alive.
- One source monster can create only one Haunted clone during that life.
- A monster that is already Haunted cannot be used as a Hauntification source.
- Hauntification cannot be used on maps where Autumn action-item spawning is restricted, including towns, dungeons, and event arenas.
- Only an accepted use consumes the Hauntification item.
- One Hauntification item costs 1 Cash Token where the Autumn action items are sold.
A Haunted clone gives the normal Haunted rewards, including +20% EXP, +20% ELD, +20% drop rate, MOOB eligibility, and Haunted-kill progression.
Autumn Hunt Orders
Autumn Hunt Orders are repeatable event quests.
Important rules:
- Active Hunt Orders are assigned automatically.
- You do not need to buy the quest from Pumpkin Jack.
- Complete the kill objective first. Without Quest Pass, return to Pumpkin Jack to turn the order in.
- With an active Quest Pass, reaching the objective automatically completes the Hunt Order and activates the next stage. One kill can complete at most one Autumn Hunt Order stage.
- After either a manual or Quest Pass turn-in, the next stage or repeat order becomes active automatically.
- Hunt Order stages reset every day at 00:00 server time.
- A New Day reset returns the order to Stage 1 but does not delete in-progress objective progress. Existing progress is carried over and normalized to the new Stage-1 target where necessary.
- Because Stage 3 has a larger objective and a larger payout, manually turn in a completed Stage-3 order before 00:00 server time whenever possible. Otherwise the daily reset moves the order back to Stage 1 even though objective progress is retained.
- Finishing the three normal daily stages does not permanently lock the activity. Repeat orders remain available with reduced progression rewards.
Chimeraent Hunt Order
The Chimeraent Hunt Order is active from Phase 1.
Daily progression:
- Stage 1: kill 10 Autumn Chimeraents -> 10 progression points.
- Stage 2: kill 30 Autumn Chimeraents -> 20 progression points.
- Stage 3: kill 40 Autumn Chimeraents -> 20 progression points.
- Further repeat orders that day: kill 20 Autumn Chimeraents -> 3 progression points each.
Stage 3 deliberately combines three high-value Chimeraent blocks into one larger objective. The repeat reward is reduced after the first three daily stages.
Darkness Hunt Order
The Darkness Hunt Order is active from Phase 1.
Daily progression:
- Stage 1: defeat 1 Darkness Chimeraent -> 25 progression points.
- Stage 2: defeat 1 Darkness Chimeraent -> 20 progression points.
- Stage 3: defeat 3 Darkness Chimeraents -> 30 progression points.
- Further repeat orders that day: defeat 1 Darkness Chimeraent -> 3 progression points.
Stage 3 combines the former 15-, 10-, and 5-point high-value completions into one three-boss objective.
Pumpkin Watch
Pumpkin Watch becomes active in Phase 2 on October 20.
Daily progression:
- Stage 1: defeat 1 Pumpkin boss -> 25 progression points.
- Stage 2: defeat 1 Pumpkin boss -> 20 progression points.
- Stage 3: defeat 3 Pumpkin bosses -> 30 progression points.
- Further repeat orders that day: defeat 1 Pumpkin boss -> 3 progression points.
Pumpkin Watch uses the same daily progression curve as Darkness. Any of the three Autumn Pumpkin boss variants advances the same Pumpkin Watch objective.
Personal Autumn Progression
The personal Autumn progression has a target of 10,000 points.
You can build it through the event activities described above. Progress is cumulative across the event and survives relogging.
There is a reward milestone every 1,000 points.
The standard 1,000-point milestone package contains 1,000 EVENTCOIN.
Milestones:
- 1,000 points -> 1,000 EVENTCOIN.
- 2,000 points -> 1,000 EVENTCOIN.
- 3,000 points -> 1,000 EVENTCOIN.
- 4,000 points -> 1,000 EVENTCOIN.
- 5,000 points -> 1,000 EVENTCOIN plus the Autumn Wish: Permanent Potion.
- 6,000 points -> 1,000 EVENTCOIN.
- 7,000 points -> 1,000 EVENTCOIN.
- 8,000 points -> 1,000 EVENTCOIN.
- 9,000 points -> 1,000 EVENTCOIN.
- 10,000 points -> 1,000 EVENTCOIN plus the final Autumn progression reward.
Milestone rewards are granted once when the corresponding threshold is reached.
Reaching 10,000 points does not stop personal Autumn progression. After the normal track is complete, every additional 1,000 accepted personal progression points grants another 1,000 EVENTCOIN. The progression UI can remain visually completed at 10,000 / 10,000 while these post-cap rewards continue.
Autumn Wish: Permanent Potion
The 5,000-point reward is the Autumn Wish: Permanent Potion.
This is a permanent owned item. Using it does not consume the potion.
Its temporary effect lasts 2 hours and provides:
- +10 PvE damage;
- +400 PvE defense;
- +50% drop rate.
The potion has an 8-hour cooldown. The cooldown persists across relogging, and the Autumn potion effect does not stack with itself.
Community Autumn Progression
The entire server contributes to a shared Autumn community progression with a target of 1,000,000 points.
Accepted personal Autumn progression is mirrored 1:1 into the community total. For example, earning 10 personal Autumn points also adds 10 points to the community meter.
The community track contains 100 stages of 10,000 points each.
The global bonus rotates as stages are completed:
- first stage in each three-stage cycle: +3% Drop;
- second stage: +3% ELD;
- third stage: +3% EXP.
The bonuses accumulate as the community advances.
At the final 1,000,000-point target, the event community bonus becomes:
- +100% EXP;
- +100% Drop;
- +100% ELD.
The community meter is shared. You do not need to claim each community stage individually.
When a configured community milestone is reached, the current community progress and active EXP / Drop / ELD boosts are announced to the Discord Live Ticker and refreshed in the in-game Bulletin Board. Players also receive the current Autumn Community Boost bulletin when they log in or reconnect.
Autumn Action Items
Several event items provide additional ways to interact with the event.
Autumn Progression Card
- Grants 300 personal Autumn progression points.
- Those accepted points also contribute to the community progression.
- Costs 5 Cash Tokens where the Autumn action items are sold.
Autumn Darkness Spawn Card
- Summons a Darkness Chimeraent near you through the normal Autumn boss path.
- Costs 2 Cash Tokens.
- Cannot be used on restricted maps such as towns, dungeons, or event arenas.
Autumn Pumpkin Spawn Card
- Available only while the event is in Phase 2.
- Summons a random one of the three Pumpkin boss variants near you.
- Costs 4 Cash Tokens.
- Cannot be used on restricted maps such as towns, dungeons, or event arenas.
- A full 12-boss population cap safely rejects the spawn instead of consuming a successful boss slot.
Autumn Hauntification
- Creates one Haunted clone of the selected eligible monster.
- Costs 1 Cash Token.
- See the Hauntification section above for the complete rules.
Invalid or rejected action-item uses do not create the requested monster or progression reward. A successful accepted use consumes the relevant action item exactly once.
Seasonal Cosmetics And Pets
The Autumn content also includes seasonal cosmetic options such as:
- Pumpkin Hollow, 10 days — 3 Cash Tokens;
- Pumpkin Hollow, 20 days — 5 Cash Tokens;
- Pumpkin Hat, 10 days — 3 Cash Tokens;
- Pumpkin Hat, 20 days — 5 Cash Tokens;
- Pumpkin Pet Skin I;
- Pumpkin Pet Skin II;
- Pumpkin Pet Skin III.
These are cosmetic event content and do not provide the Haunted combat or progression bonuses described above.
Phase 2
Phase 2 begins on October 20 at 00:00 UTC.
The most important progression change for players is that Pumpkin Watch becomes active. From that point, defeating any of the three Pumpkin boss variants can be used for the Pumpkin Watch Hunt Order.
All existing Phase 1 activities continue unless the event itself has reached its earning end.
After The Earning Period
Event earning stops on November 15 at 00:00 UTC.
After that point:
- new Autumn personal progression is no longer earned;
- the community meter no longer increases;
- Autumn earning and action-item activity is no longer active;
- the redemption period remains available through December 1.
Spend remaining event currency and finish reward redemption before December 2 at 00:00 UTC.
